CONTRACT INFORMATION.
CONTRACT TYPE
MONTHLY WRITTEN - An exclusive contract where the worker has a guaranteed monthly pay. Only written contracts will give Pro Wrestling EXCELLENCE the right to sell a worker’s merchandise (+ Popularity).
WAGES: Every NEW contract starts at an appearance wage of $1000 per month. Negotiations upon new contracts will include various modifiers. Indefinite contracts will have adjustments every 3 shows.
PUSH: Every NEW WRESTLING contract starts at MIDCARD. SIM results will determine placement on card upon new contract negotiation. This will be adjusted by staff. Indefinite contracts will adjust every 3 shows.
OTHER OPTIONS INCLUDE: ENHANCEMENT TALENT | ON SCREEN PERSONALITY
TYPE
ACTIVE WRESTLER
CONTRACT PERIOD
INDEFINITE
ROLE: HEEL
BRAND: CONQUEST
GIMMICK
DEATHMATCH SAVANT
This character lives for violence.
Slow Popularity Loss: This character will lose popularity from matches and angles at a slower rate.
Requires Entertainment Skill: This worker requires at least 70 in Entertainment to work well. Low entertainment skill will be penalized in every match this character appears in.
Requires Intimidation: This character needs at least a 70 in intimidation for the character to work. Low intimidation will be penalized in every segment this character appears in.
Match Boost: Any match with this worker will gain a small boost.
Attack Angle Boost: Attack, Brawl, and Pull Apart angle beats involving this character gain a small boost.
Fast Popularity Gain: This character will gain popularity from matches and angles at a fast rate.
BIOGRAPHICAL INFORMATION.
NAME: Archer
BIRTH DATE: 3/15/1989
BIRTH PLACE (CONTINENT, COUNTRY, REGION): United States, Massachusetts, Boston
IN OUTSIDE RELATIONSHIP?: YES
ETHNICITY: English American
HEIGHT
AVERAGE
WEIGHT
(Select ONE and delete the rest)
HEAVYWEIGHT (221 to 350 lbs)
BUILD
AVERAGE
DEBUT DATE: 2011
BASED IN (CONTINENT, COUNTRY, REGION): United States, Texas, Austin
WEARS A MASK?: NO
WRESTLING STYLE
HARDCORE
PERSONALITY DESCRIPTION
Archer has built his entire career of ten plus years on hardcore wrestling. The Architect of Ultraviolence can be considered outspoken but he chooses his own battles and always has his own agenda, usually revolving around bloodlust.
SKILLS
WRESTLING SKILLS
ALL WRESTLING SKILLS COMBINED MUST COME TO A TOTAL OF 375.
WRESTLING SKILL: 60/100
STAMINA: 100/100
PSYCHOLOGY: 100/100
SAFETY: 30/100
ENTERTAINMENT: 85/100
NON-WRESTLER SKILLS
ALL NON-WRESTLER SKILLS COMBINED MUST COME TO A TOTAL OF 150.
REFEREEING: 65/100
COMMENTARY: 10/100
ROAD AGENT / PRODUCING: 75/100
APPEARANCE
ALL APPEARANCE POINTS MUST EQUAL A TOTAL OF 150.
LOOKS: 5/100
STAR POWER: 50/100
INTIMIDATION: 85/100
POPULARITY
POPULARITY MUST EQUAL A TOTAL OF 250 TO BEGIN WITH. A MINIMUM OF 75 SHOULD GO IN THE CATEGORY OF THEIR “BASED IN” CONTINENT. THIS WILL GO UP AND DOWN PER THE SIM.
NORTH AMERICA: 75/100
LATIN AMERICA: 30/100
ASIA: 20/100
OCEANIA: 40/100
EUROPE: 50/100
AFRICA: 10/100
PERSONAL INFORMATION.
DRIVE
THRILL SEEKER
PERSONALITY
(DELETE ALL THAT DO NOT APPLY)
ANGRY: This worker is prone to angry outbursts
CREEPY: This person gives people the creeps
OUTSPOKEN: This person tends to say things that can get them in trouble.
SELFISH: This person tends to overreact to situations.
TOUGH: This person is known as incredibly tough, unlikely to back down from a fight and able to power through injuries.
WRESTLING FOR LIFE: This person is likely to retire into a non-wrestling role.
IN-RING TRAITS
EXPLOSIVE: This person has a high impact moveset, which improves a crowd’s reaction to them.
GREAT TEACHER: Matches with this worker improve their co-workers skills quicker.
LOVES HARDCORE: This worker performs better in hardcore matches, and receives a boost in match quality in hardcore matches.
DEATHMATCH WRESTLER: This worker receives a boost in deathmatch matches and will perform in them.
HATES COMEDY: This person does not like performing comedy matches or angles.
LOVES INTERGENDER WRESTLING: This worker gains a boost in intergender matches.
INJURY PRONE: This worker has a higher than usual chance of getting injured.
MAXIMUM EFFORT: This worker performs matches better, at the expense of higher exhaustion and injury rate.
QUICK LEARNER: This worker gains skills at a faster rate.
FAST DECLINER: This worker loses skills as they get older at a faster rate.
WILL TAKE BIG BUMPS: This worker is willing to take dangerous bumps.
SUBSTANCE USE
ALCOHOLIC?
REFORMED USER
STEROIDS?
NO
HARD DRUGS?
NO
SOFT DRUGS?
(Select ONE and delete the rest)
YES (UNKNOWN)
MEDICAL INFORMATION
IF WORKER HAS EXPERIENCED ANY INJURIES IN ANY AREA, THE NUMBERS WILL DECREASE. IF WORKER HAS NOT EXPERIENCED ANY INJURIES, LEAVE ALONE
BRAIN CONDITION: 100/100
NECK CONDITION: 90/100
BODY CONDITION: 70/100
BACK CONDITION: 70/100
LEGS CONDITION: 70/100
ARMS CONDITION: 70/100
RELATIONSHIPS
This can include ENEMIES, and can be copied multiple times. Characters MUST be included already in the SIM
WHO: Emma Douglas
RELATION STRENGTH: 80
IN RELATIONSHIP WITH EACH OTHER: YES
MARRIED TO EACH OTHER: YES?
RELATED TO EACH OTHER: NO
FOR WRITTEN RESULTS
ENTRANCE DESCRIPTION
"I'M GONNA FIGHT 'EM ALL, A SEVEN NATION ARMY COULDN'T HOLD ME BACK"
The beginning drums to "Seven Nation Army" by the White Stripes echoes through the arena, and the crowd already know who is coming. Before the first lines of lyrics are even said, the crowd is already high in their mixed reaction with mostly boos. The Architect of Ultraviolence, Archer, walks out from behind the black curtain with a trusty razor-wire black bat. He raises it into the air with a sadistic smile, which only receives any cheers from fellow twisted minds. All the same, Archer slowly walks down to the ring, placing the bat on his shoulder the whole way down. He slides under the bottom rope and into the ring, swinging the bat a few more times before turning in to his corner.
ATTITUDE TOWARDS CHEATING
OCCASIONAL
STRENGTHS
1. Pain Tolerance - Can handle a lot of pain and take a beating
2. Torture Artist - Skilled with any and every foreign object, which also tends to include in-ring items such as the apron or ringpost
3. Ring Intelligence - Psychology against his opponent inside the ring
WEAKNESSES
1. Injury Prone - Being in so many deathmatches, this is obviously a big weakness
2. Can Be Goaded - Archer has always been calm and collected but through the years has garnered a hot head
3. Semi Retirement - Archer is coming out of a semi-retirement
ABSOLUTELY WILL NOT DO
Not always about the shine
ACHIEVEMENTS
GWC Commonwealth Champion
BBW Tag Team Champions [w/ Jazmyn Caine]
MOVESET.
FINISHING TECHNIQUES
[MOVES THAT CHARACTERS GENERALLY WILL NOT KICK OUT FROM UNLESS DESPERATE -- MAX TWO]
1. Malum In Se - Running Yakuza Kick
2. Disasterpiece - Omega Driver
SIGNATURE TECHNIQUES
[MOVES POPULARLY USED BY THE CHARACTER -- MAX FOUR]
1. Means to an End - Think Overdrive with a knee to the neck
2. Collateral Damage - Piledriver on the apron
3. Killer King - Black Hole Slam
BASIC MOVESET
[MIN. 10 MOVES]
1.) Forearm Smash
2.) Axe Handle
3.) Right Fists
4.) Gutwrench Suplex
5.) Spear
6.) Stomp
7.) Snapmar, knee-to-head
8.) Curb Stomp
9.) Tigerbomb
10.) Closeline-to-turnbuckle
11.) Stiff Neckbreaker
12.) Double Knee Stomp
13.) Multiple Kicks
14.) European Uppercut
15.) Reverse DDT
CHARACTER BACKGROUND.
SUPPORTING CAST
Dominic Archer [Sami Zayn]
Brother
DOES NOT APPEAR ON CONQUEST
Emma Douglas [Havok]
Soulmate & Partner
APPEARS ON CONQUEST
BIOGRAPHY
TBC
HANDLER INFORMATION.
NAME: D
HOW CAN WE CONTACT YOU?: Twitter, Discord, Boards (in that order probably)
HOW DID YOU FIND US?: I fell down a small hole that I stumbled upon at the bottom of a tree. I'm not quite sure how to get home so I guess I'm just stuck here now.